S Guide

If you don’t wanna read here.

Statue Garden

The first encounter of Spire of Stars is the Statue Garden. you need to throw the ball at the center dome after the shield is lowered, which happens once the ball has been passed from player-to-player as they stand on the four pillars.

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Two pillars are located on the left and right of the arena, and when stood on by a player, gives a debuff called Engulfed. This debuff counts down to zero, once it reaches zero the player will die. The only way to stop from dying on a pillar is to hold the ball. Holding onto the ball adds a debuff called Greed that slowly counts up, and when it reaches 10, the player will die. Greed will slowly descend when the ball is no longer held.

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Standing on the pillar with the ball raises the pillar up into the air and all four pillars must be raised in order to lower the dome’s shield. Once the shield is lowered, the ball can be thrown at the dome to deal damage. If a pillar is at ground level, a red fire will glow, indicating that the team will wipe if the pillar isn’t raised.

make sure two players are assigned the task of killing adds.

One player takes the ball, stands on the pillar and throws it at the dome to begin the encounter.

The ball respawns and is then passed to one player who stands on the pillar to raise it. The ball is thrown to the next player to do the same thing. This is repeated for each pillar and will likely require two complete laps before the “Shield Lowered” message appears on the bottom left. Once the “Shield Lowered” message appears, the ball is thrown at the dome. repeat this two more times to finish the encounter.

Power Conduit

the Power Conduit can be one of the more challenging sections, especially for players who struggle who can’t jump onto platforms somehow. all you need to do is carry a ball across the platforms and throw it into a socket.

simple enough right, but the challenge is that the ball gives the same Greed debuff from the Statue Garden encounter, and once it reaches 10, the player holding the ball dies. This means you will need to play hot potato and throw the ball back-and-forth fun right?

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This section can be started by heading to the right and into a room that contains a lever. The lever can only be activated when three players are in the room. Pulling the lever extends the bridge that will lead to the next lever room.

The next step is getting the first ball, which can be found by going to the far-right where a lone platform is sticking out. There is a box on the side of a pipe that must be shot, and then the roof above the platform should be destroyed. The ball will fall from the ceiling and must now be carried and thrown to the next socket. The rest of the Power Conduit follows this pattern, where the ball must be carried/thrown across the jumping puzzle and thrown into the socket.

Celestial Observatory

The Celestial Observatory is the final room in the Spire of Stars Raid Lair, and it’s where the Fireteam will encounter the final boss, but before then, there are three ships that must be destroyed. The goal of this encounter is to send one player into space with a ball and debuff, who will then throw the ball at a ship to destroy it. There are only a few steps to this encounter.

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Clear starting enemies

stand on all four platforms to activate the central lift

One player with the Superior Retainer buff goes into space and calls out symbol (square, circle, triangle)

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Other players stand on the three buttons to open the doors

One player grabs the ball, then the debuff, and throws it at the socket the Superior Retainer called out (square, circle, triangle)

Stand on platforms to activate lift

Superior Retainer grabs the ball, and the debuff, enters the lift, and throws it at the specific ship

Repeat until all ships are cleared.

Celestial Observatory – Defeat Val Ca’our

Once the three ships are destroyed, the fight with Val Ca’our can begin. This fight has all the steps of the previous fight but adds in additional mechanics. The goal of the Val Ca’our fight is to destroy two ships at once, and then throw three balls at the body of Calus at the same time to activate the damage phase against Val Ca’our.

Approach the Calus robot to start the encounter

Clear enemies

Pass around the ball to remove the Engulfed debuff, last person throws the  ball at Val Ca’our

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Kill Gladiators

Stand on platforms to activate lift

Superior Retainer goes into space and calls out the two symbols they see

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Players stand on buttons to open doors while two players get the balls, the mist, and then throw the balls at the correct sockets

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Players stand on the platforms to activate the lift

Two Superior Retainers grab the balls, the mist, go up the lift, and throw the balls at the highlighted ships

Grab the ball, and then the mist, and hold onto it, grab the second ball, the mist, and hold onto it, grab the final ball, then the mist, and all players collect the Greed mist and then throw all three balls at the Calus robot then Damage Val Ca’our

When Val Ca’our has been dealt critical damage and has no health left, more balls will appear in the room and every player will need to grab a ball and throw it at Val Ca’our. Once all balls have hit the boss, Val Ca’our will be defeated and the Spire of Stars Raid Lair will be finished.

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